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Rigs of Rods 2023.09
Soft-body Physics Simulation
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Binding of RoR::ProceduralManager; generates dynamic roads for terrain. More...
#include <ProceduralManagerClass.h>
Public Member Functions | |
| void | addObject (ProceduralObjectClass @po) |
| Generates road mesh and adds to internal list. | |
| void | removeObject (ProceduralObjectClass @po) |
| Clears road mesh and removes from internal list. | |
| int | getNumObjects () |
| ProceduralObjectClass | getObject (int pos) |
Binding of RoR::ProceduralManager; generates dynamic roads for terrain.
game.getTerrain().getProceduralManager(). Definition at line 16 of file ProceduralManagerClass.h.
| void Script2Game::ProceduralManagerClass::addObject | ( | ProceduralObjectClass @ | po | ) |
Generates road mesh and adds to internal list.
| int Script2Game::ProceduralManagerClass::getNumObjects | ( | ) |
| ProceduralObjectClass Script2Game::ProceduralManagerClass::getObject | ( | int | pos | ) |
| void Script2Game::ProceduralManagerClass::removeObject | ( | ProceduralObjectClass @ | po | ) |
Clears road mesh and removes from internal list.