RigsofRods
Soft-body Physics Simulation
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A TerrainMaterialGenerator which can cope with normal mapped, specular mapped terrain. More...
#include <OgreTerrainPSSMMaterialGenerator.h>
Data Structures | |
class | SM2Profile |
Shader model 2 profile target. More... | |
Public Member Functions | |
TerrainPSSMMaterialGenerator () | |
~TerrainPSSMMaterialGenerator () | |
A TerrainMaterialGenerator which can cope with normal mapped, specular mapped terrain.
Definition at line 44 of file OgreTerrainPSSMMaterialGenerator.h.
Ogre::TerrainPSSMMaterialGenerator::TerrainPSSMMaterialGenerator | ( | ) |
Definition at line 43 of file OgreTerrainPSSMMaterialGenerator.cpp.
Ogre::TerrainPSSMMaterialGenerator::~TerrainPSSMMaterialGenerator | ( | ) |
Definition at line 67 of file OgreTerrainPSSMMaterialGenerator.cpp.