22#include "../../autowrapper/aswrappedcall.h"
28#include <angelscript.h>
30using namespace AngelScript;
42 Actor::RegisterRefCountingObjectGeneric(engine,
"BeamClass");
43 ActorPtr::RegisterRefCountingObjectPtrGeneric(engine,
"BeamClassPtr",
"BeamClass");
46 result = engine->RegisterObjectMethod(
"BeamClass",
"TruckState getTruckState()",
WRAP_MFN(Actor,getTruckState), asCALL_GENERIC);
ROR_ASSERT(result>=0);
47 result = engine->RegisterObjectMethod(
"BeamClass",
"vector3 getPosition()",
WRAP_MFN(Actor,getPosition), asCALL_GENERIC);
ROR_ASSERT(result>=0);
48 result = engine->RegisterObjectMethod(
"BeamClass",
"vector3 getVehiclePosition()",
WRAP_MFN(Actor,getPosition), asCALL_GENERIC);
ROR_ASSERT(result>=0);
49 result = engine->RegisterObjectMethod(
"BeamClass",
"float getRotation()",
WRAP_MFN(Actor,getRotation), asCALL_GENERIC);
ROR_ASSERT(result>=0);
50 result = engine->RegisterObjectMethod(
"BeamClass",
"float getHeadingDirectionAngle()",
WRAP_MFN(Actor,getRotation), asCALL_GENERIC);
ROR_ASSERT(result>=0);
51 result = engine->RegisterObjectMethod(
"BeamClass",
"quaternion getOrientation()",
WRAP_MFN(Actor,getOrientation), asCALL_GENERIC);
ROR_ASSERT(result>=0);
52 result = engine->RegisterObjectMethod(
"BeamClass",
"float getSpeed()",
WRAP_MFN(Actor,getSpeed), asCALL_GENERIC);
ROR_ASSERT(result>=0);
53 result = engine->RegisterObjectMethod(
"BeamClass",
"vector3 getGForces()",
WRAP_MFN(Actor,getGForces), asCALL_GENERIC);
ROR_ASSERT(result>=0);
54 result = engine->RegisterObjectMethod(
"BeamClass",
"float getTotalMass(bool)",
WRAP_MFN(Actor,getTotalMass), asCALL_GENERIC);
ROR_ASSERT(result>=0);
55 result = engine->RegisterObjectMethod(
"BeamClass",
"float getDryMass()",
WRAP_MFN(Actor, getDryMass), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
56 result = engine->RegisterObjectMethod(
"BeamClass",
"float getLoadedMass()",
WRAP_MFN(Actor, getLoadedMass), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
57 result = engine->RegisterObjectMethod(
"BeamClass",
"float getInitialDryMass()",
WRAP_MFN(Actor, getInitialDryMass), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
58 result = engine->RegisterObjectMethod(
"BeamClass",
"float getInitialLoadedMass()",
WRAP_MFN(Actor, getInitialLoadedMass), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
59 result = engine->RegisterObjectMethod(
"BeamClass",
"int getNodeCount()",
WRAP_MFN(Actor,getNodeCount), asCALL_GENERIC);
ROR_ASSERT(result>=0);
60 result = engine->RegisterObjectMethod(
"BeamClass",
"vector3 getNodePosition(int)",
WRAP_MFN(Actor, getNodePosition), asCALL_GENERIC);
ROR_ASSERT(result>=0);
61 result = engine->RegisterObjectMethod(
"BeamClass",
"float getNodeInitialMass(int)",
WRAP_MFN(Actor, getNodeInitialMass), asCALL_GENERIC);
ROR_ASSERT(result>=0);
62 result = engine->RegisterObjectMethod(
"BeamClass",
"float getNodeMass(int)",
WRAP_MFN(Actor, getNodeMass), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
63 result = engine->RegisterObjectMethod(
"BeamClass",
"vector3 getNodeVelocity(int)",
WRAP_MFN(Actor, getNodeVelocity), asCALL_GENERIC);
ROR_ASSERT(result>=0);
64 result = engine->RegisterObjectMethod(
"BeamClass",
"vector3 getNodeForces(int)",
WRAP_MFN(Actor, getNodeForces), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
65 result = engine->RegisterObjectMethod(
"BeamClass",
"void getNodeMassOptions(int, bool&inout, bool&inout)",
WRAP_MFN(Actor, getNodeMassOptions), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
66 result = engine->RegisterObjectMethod(
"BeamClass",
"bool isNodeWheelRim(int)",
WRAP_MFN(Actor,isNodeWheelRim), asCALL_GENERIC);
ROR_ASSERT(result>=0);
67 result = engine->RegisterObjectMethod(
"BeamClass",
"bool isNodeWheelTire(int)",
WRAP_MFN(Actor,isNodeWheelTire), asCALL_GENERIC);
ROR_ASSERT(result>=0);
68 result = engine->RegisterObjectMethod(
"BeamClass",
"int getWheelNodeCount()",
WRAP_MFN(Actor,getWheelNodeCount), asCALL_GENERIC);
ROR_ASSERT(result>=0);
69 result = engine->RegisterObjectMethod(
"BeamClass",
"float getWheelSpeed()",
WRAP_MFN(Actor,getWheelSpeed), asCALL_GENERIC);
ROR_ASSERT(result>=0);
70 result = engine->RegisterObjectMethod(
"BeamClass",
"void reset(bool)",
WRAP_MFN(Actor,reset), asCALL_GENERIC);
ROR_ASSERT(result>=0);
71 result = engine->RegisterObjectMethod(
"BeamClass",
"int getShockCount()",
WRAP_MFN(Actor,getShockCount), AngelScript::asCALL_GENERIC);
ROR_ASSERT(result>=0);
72 result = engine->RegisterObjectMethod(
"BeamClass",
"float getShockSpringRate(int)",
WRAP_MFN(Actor,getShockSpringRate), AngelScript::asCALL_GENERIC);
ROR_ASSERT(result>=0);
73 result = engine->RegisterObjectMethod(
"BeamClass",
"float getShockDamping(int)",
WRAP_MFN(Actor,getShockDamping), AngelScript::asCALL_GENERIC);
ROR_ASSERT(result>=0);
74 result = engine->RegisterObjectMethod(
"BeamClass",
"float getShockVelocity(int)",
WRAP_MFN(Actor,getShockVelocity), AngelScript::asCALL_GENERIC);
ROR_ASSERT(result>=0);
75 result = engine->RegisterObjectMethod(
"BeamClass",
"int getShockNode1(int)",
WRAP_MFN(Actor, getShockNode1), AngelScript::asCALL_GENERIC);
ROR_ASSERT(result >= 0);
76 result = engine->RegisterObjectMethod(
"BeamClass",
"int getShockNode2(int)",
WRAP_MFN(Actor, getShockNode2), AngelScript::asCALL_GENERIC);
ROR_ASSERT(result >= 0);
77 result = engine->RegisterObjectMethod(
"BeamClass",
"float getAirbrakeIntensity()",
WRAP_MFN(Actor,getAirbrakeIntensity), asCALL_GENERIC);
ROR_ASSERT(result>=0);
78 result = engine->RegisterObjectMethod(
"BeamClass",
"int getAircraftFlaps()",
WRAP_MFN(Actor,getAircraftFlaps), asCALL_GENERIC);
ROR_ASSERT(result>=0);
79 result = engine->RegisterObjectMethod(
"BeamClass",
"void wakeUp()",
WRAP_MFN(Actor, wakeUp), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
80 result = engine->RegisterObjectMethod(
"BeamClass",
"void sendToSleep()",
WRAP_MFN(Actor, sendToSleep), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
83 result = engine->RegisterObjectMethod(
"BeamClass",
"void scaleTruck(float)",
WRAP_MFN(Actor,scaleTruck), asCALL_GENERIC);
ROR_ASSERT(result>=0);
84 result = engine->RegisterObjectMethod(
"BeamClass",
"void setMass(float)",
WRAP_MFN(Actor,setMass), asCALL_GENERIC);
ROR_ASSERT(result>=0);
85 result = engine->RegisterObjectMethod(
"BeamClass",
"void setLoadedMass(float)",
WRAP_MFN(Actor,setLoadedMass), asCALL_GENERIC);
ROR_ASSERT(result>=0);
86 result = engine->RegisterObjectMethod(
"BeamClass",
"void setNodeMass(int, float)",
WRAP_MFN(Actor, setNodeMass), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
87 result = engine->RegisterObjectMethod(
"BeamClass",
"void setNodeMassOptions(int, bool, bool)",
WRAP_MFN(Actor, setNodeMassOptions), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
88 result = engine->RegisterObjectMethod(
"BeamClass",
"void setSimAttribute(ActorSimAttr, float)",
WRAP_MFN(Actor, setSimAttribute), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
89 result = engine->RegisterObjectMethod(
"BeamClass",
"void setIndexedSimAttribute(ActorSimAttr, float, int)",
WRAP_MFN(Actor, setIndexedSimAttribute), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
90 result = engine->RegisterObjectMethod(
"BeamClass",
"float getSimAttribute(ActorSimAttr)",
WRAP_MFN(Actor, getSimAttribute), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
91 result = engine->RegisterObjectMethod(
"BeamClass",
"float getIndexedSimAttribute(ActorSimAttr, int)",
WRAP_MFN(Actor, getIndexedSimAttribute), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
92 result = engine->RegisterObjectMethod(
"BeamClass",
"void recalculateNodeMasses()",
WRAP_MFN(Actor,recalculateNodeMasses), asCALL_GENERIC);
ROR_ASSERT(result>=0);
93 result = engine->RegisterObjectMethod(
"BeamClass",
"void setAirbrakeIntensity(float)",
WRAP_MFN(Actor,setAirbrakeIntensity), asCALL_GENERIC);
ROR_ASSERT(result>=0);
94 result = engine->RegisterObjectMethod(
"BeamClass",
"void setAircraftFlaps(int)",
WRAP_MFN(Actor,setAircraftFlaps), asCALL_GENERIC);
ROR_ASSERT(result>=0);
97 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getParkingBrake()",
WRAP_MFN(Actor, getParkingBrake), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
98 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getTractionControl()",
WRAP_MFN(Actor, getTractionControl), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
99 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getAntiLockBrake()",
WRAP_MFN(Actor, getAntiLockBrake), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
100 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getCruiseControl()",
WRAP_MFN(Actor, getCruiseControl), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
101 result = engine->RegisterObjectMethod(
"BeamClass",
"void parkingbrakeToggle()",
WRAP_MFN(Actor,parkingbrakeToggle), asCALL_GENERIC);
ROR_ASSERT(result>=0);
102 result = engine->RegisterObjectMethod(
"BeamClass",
"void tractioncontrolToggle()",
WRAP_MFN(Actor,tractioncontrolToggle), asCALL_GENERIC);
ROR_ASSERT(result>=0);
103 result = engine->RegisterObjectMethod(
"BeamClass",
"void antilockbrakeToggle()",
WRAP_MFN(Actor,antilockbrakeToggle), asCALL_GENERIC);
ROR_ASSERT(result>=0);
104 result = engine->RegisterObjectMethod(
"BeamClass",
"void cruisecontrolToggle()",
WRAP_MFN(Actor, cruisecontrolToggle), asCALL_GENERIC);
ROR_ASSERT(result>=0);
105 result = engine->RegisterObjectMethod(
"BeamClass",
"void toggleCustomParticles()",
WRAP_MFN(Actor,toggleCustomParticles), asCALL_GENERIC);
ROR_ASSERT(result>=0);
106 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getCustomParticleMode()",
WRAP_MFN(Actor,getCustomParticleMode), asCALL_GENERIC);
ROR_ASSERT(result>=0);
107 result = engine->RegisterObjectMethod(
"BeamClass",
"bool isLocked()",
WRAP_MFN(Actor,isLocked), asCALL_GENERIC);
ROR_ASSERT(result>=0);
108 result = engine->RegisterObjectMethod(
"BeamClass",
"void setForcedCinecam(int, int)",
WRAP_MFN(Actor, setForcedCinecam), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
109 result = engine->RegisterObjectMethod(
"BeamClass",
"void clearForcedCinecam()",
WRAP_MFN(Actor, clearForcedCinecam), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
110 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getForcedCinecam(int& inout, int& inout)",
WRAP_MFN(Actor, getForcedCinecam), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
111 result = engine->RegisterObjectMethod(
"BeamClass",
"int getNumCinecams() const",
WRAP_MFN(Actor, getNumCinecams), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
112 result = engine->RegisterObjectMethod(
"BeamClass",
"int getCameraCount() const",
WRAP_MFN(Actor, getCameraCount), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
113 result = engine->RegisterObjectMethod(
"BeamClass",
"int getCameraPosNode(int) const",
WRAP_MFN(Actor, getCameraPosNode), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
114 result = engine->RegisterObjectMethod(
"BeamClass",
"int getCameraDirNode(int) const",
WRAP_MFN(Actor, getCameraDirNode), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
115 result = engine->RegisterObjectMethod(
"BeamClass",
"int getCameraRollNode(int) const",
WRAP_MFN(Actor, getCameraRollNode), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
118 result = engine->RegisterObjectMethod(
"BeamClass",
"float getEventValue(inputEvents, bool = false, inputSourceType = inputSourceType::IST_ANY)",
WRAP_MFN(Actor, getEventValue), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
119 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getEventBoolValue(inputEvents)",
WRAP_MFN(Actor, getEventBoolValue), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
120 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getEventBoolValueBounce(inputEvents, float = 0.2f)",
WRAP_MFN(Actor, getEventBoolValueBounce), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
121 result = engine->RegisterObjectMethod(
"BeamClass",
"void clearEventSimulatedValues()",
WRAP_MFN(Actor, clearEventSimulatedValues), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
122 result = engine->RegisterObjectMethod(
"BeamClass",
"bool hasEventSimulatedValue(inputEvents)",
WRAP_MFN(Actor, hasEventSimulatedValue), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
123 result = engine->RegisterObjectMethod(
"BeamClass",
"float getEventSimulatedValue(inputEvents)",
WRAP_MFN(Actor, getEventSimulatedValue), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
124 result = engine->RegisterObjectMethod(
"BeamClass",
"void setEventSimulatedValue(inputEvents, float)",
WRAP_MFN(Actor, setEventSimulatedValue), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
125 result = engine->RegisterObjectMethod(
"BeamClass",
"void resetEventSimulatedValue(inputEvents)",
WRAP_MFN(Actor, resetEventSimulatedValue), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
128 result = engine->RegisterObjectMethod(
"BeamClass",
"DashBoardManagerClassPtr@ getDashboardManager()",
WRAP_MFN(Actor, getDashboardManager), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
129 result = engine->RegisterObjectMethod(
"BeamClass",
"VehicleAIClassPtr @getVehicleAI()",
WRAP_MFN(Actor,getVehicleAI), asCALL_GENERIC);
ROR_ASSERT(result>=0);
130 result = engine->RegisterObjectMethod(
"BeamClass",
"EngineClassPtr @getEngine()",
WRAP_MFN(Actor, getEngine), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
131 result = engine->RegisterObjectMethod(
"BeamClass",
"int getAircraftEngineCount()",
WRAP_MFN(Actor, getAircraftEngineCount), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
132 result = engine->RegisterObjectMethod(
"BeamClass",
"AircraftEngineClassPtr@ getAircraftEngine(int)",
WRAP_MFN(Actor, getAircraftEngine), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
133 result = engine->RegisterObjectMethod(
"BeamClass",
"TurbojetClassPtr@ getTurbojet(int)",
WRAP_MFN(Actor, getTurbojet), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
134 result = engine->RegisterObjectMethod(
"BeamClass",
"TurbopropClassPtr@ getTurboprop(int)",
WRAP_MFN(Actor, getTurboprop), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
135 result = engine->RegisterObjectMethod(
"BeamClass",
"AutopilotClassPtr@ getAutopilot()",
WRAP_MFN(Actor, getAutopilot), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
136 result = engine->RegisterObjectMethod(
"BeamClass",
"int getScrewpropCount()",
WRAP_MFN(Actor, getScrewpropCount), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
137 result = engine->RegisterObjectMethod(
"BeamClass",
"ScrewpropClassPtr@ getScrewprop(int)",
WRAP_MFN(Actor, getScrewprop), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
138 result = engine->RegisterObjectMethod(
"BeamClass",
"Ogre::MaterialPtr getManagedMaterialInstance(const string &in)",
WRAP_MFN(Actor, getManagedMaterialInstance), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
142 result = engine->RegisterObjectMethod(
"BeamClass",
"int getBlinkType()",
WRAP_MFN(Actor, getBlinkType), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
143 result = engine->RegisterObjectMethod(
"BeamClass",
"void setBlinkType(int)",
WRAP_MFN(Actor, setBlinkType), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
144 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getCustomLightVisible(int)",
WRAP_MFN(Actor, getCustomLightVisible), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
145 result = engine->RegisterObjectMethod(
"BeamClass",
"void setCustomLightVisible(int, bool)",
WRAP_MFN(Actor, setCustomLightVisible), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
146 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getBeaconMode()",
WRAP_MFN(Actor, getBeaconMode), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
147 result = engine->RegisterObjectMethod(
"BeamClass",
"void beaconsToggle()",
WRAP_MFN(Actor, beaconsToggle), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
148 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getBrakeLightVisible()",
WRAP_MFN(Actor, getBrakeLightVisible), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
149 result = engine->RegisterObjectMethod(
"BeamClass",
"bool getReverseLightVisible()",
WRAP_MFN(Actor, getReverseLightVisible), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
150 result = engine->RegisterObjectMethod(
"BeamClass",
"int countCustomLights(int)",
WRAP_MFN(Actor, countCustomLights), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
151 result = engine->RegisterObjectMethod(
"BeamClass",
"int countFlaresByType(FlareType)",
WRAP_MFN(Actor, countFlaresByType), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
154 result = engine->RegisterObjectMethod(
"BeamClass",
"string getTruckName()",
WRAP_MFN(Actor,getTruckName), asCALL_GENERIC);
ROR_ASSERT(result>=0);
155 result = engine->RegisterObjectMethod(
"BeamClass",
"string getTruckFileName()",
WRAP_MFN(Actor,getTruckFileName), asCALL_GENERIC);
ROR_ASSERT(result>=0);
156 result = engine->RegisterObjectMethod(
"BeamClass",
"string getTruckFileResourceGroup()",
WRAP_MFN(Actor, getTruckFileResourceGroup), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
157 result = engine->RegisterObjectMethod(
"BeamClass",
"int getTruckType()",
WRAP_MFN(Actor,getTruckType), asCALL_GENERIC);
ROR_ASSERT(result>=0);
158 result = engine->RegisterObjectMethod(
"BeamClass",
"string getSectionConfig()",
WRAP_MFN(Actor, getSectionConfig), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
159 result = engine->RegisterObjectMethod(
"BeamClass",
"int getInstanceId()",
WRAP_MFN(Actor, getInstanceId), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
static CScriptArray * getManagedMaterialNames(RoR::Actor *self)
#define ROR_ASSERT(_EXPR)
Core data structures for simulation; Everything affected by by either physics, network or user intera...
#define WRAP_MFN(ClassType, name)
#define WRAP_OBJ_FIRST(name)
Softbody object; can be anything from soda can to a space shuttle Constructed from a truck definition...
std::vector< std::string > getManagedMaterialNames()
AngelScript::CScriptArray * VectorToScriptArray(const std::vector< T > &vec, const std::string &decl)
void RegisterActorGeneric(AngelScript::asIScriptEngine *engine)