RigsofRods
Soft-body Physics Simulation
|
#include <TerrainObjectManager.h>
Data Fields | |
Ogre::Entity * | ent |
Ogre::SceneNode * | node |
Ogre::AnimationState * | anim |
float | speedfactor |
Definition at line 119 of file TerrainObjectManager.h.
Ogre::AnimationState* RoR::TerrainObjectManager::AnimatedObject::anim |
Definition at line 123 of file TerrainObjectManager.h.
Ogre::Entity* RoR::TerrainObjectManager::AnimatedObject::ent |
Definition at line 121 of file TerrainObjectManager.h.
Ogre::SceneNode* RoR::TerrainObjectManager::AnimatedObject::node |
Definition at line 122 of file TerrainObjectManager.h.
float RoR::TerrainObjectManager::AnimatedObject::speedfactor |
Definition at line 124 of file TerrainObjectManager.h.