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Rigs of Rods 2026.01
Soft-body Physics Simulation
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DearIMGUI integration.
Input handling is done by injecting OIS events to ImGUI Rendering is done via port of Ogre::ImGuiOverlay; this is temporary until we migrate to OGRE 1.12.x however, since our OGRE version doesn't have OverlayManager::addOverlay(), we queue it for rendering ourselves via RenderQueueListener (code is shamelessly copy-pasted from OGRE)
Definition at line 54 of file OgreImGui.h.
Inheritance diagram for OgreImGui:Public Member Functions | |
| void | Init (float font_scale) |
| void | ReloadFonts (float font_scale) |
| void | InjectMouseMoved (const OIS::MouseEvent &arg) |
| void | SetMouseButtonState (OIS::MouseButtonID id, bool down) |
| void | ResetAllMouseButtons () |
| void | InjectKeyPressed (const OIS::KeyEvent &arg) |
| void | InjectKeyReleased (const OIS::KeyEvent &arg) |
| virtual void | renderQueueStarted (Ogre::uint8 queueGroupId, const Ogre::String &invocation, bool &skipThisInvocation) override |
Private Member Functions | |
| void | AddFonts (float font_scale) |
Private Attributes | |
| std::unique_ptr< Ogre::ImGuiOverlay > | m_imgui_overlay |
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private |
Definition at line 95 of file OgreImGui.cpp.
| void OgreImGui::Init | ( | float | font_scale | ) |
Definition at line 38 of file OgreImGui.cpp.
| void OgreImGui::InjectKeyPressed | ( | const OIS::KeyEvent & | arg | ) |
Definition at line 130 of file OgreImGui.cpp.
| void OgreImGui::InjectKeyReleased | ( | const OIS::KeyEvent & | arg | ) |
Definition at line 141 of file OgreImGui.cpp.
| void OgreImGui::InjectMouseMoved | ( | const OIS::MouseEvent & | arg | ) |
Definition at line 101 of file OgreImGui.cpp.
| void OgreImGui::ReloadFonts | ( | float | font_scale | ) |
Must not be called while an ImGui frame is in progress.
Definition at line 88 of file OgreImGui.cpp.
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overridevirtual |
Definition at line 147 of file OgreImGui.cpp.
| void OgreImGui::ResetAllMouseButtons | ( | ) |
Definition at line 120 of file OgreImGui.cpp.
| void OgreImGui::SetMouseButtonState | ( | OIS::MouseButtonID | id, |
| bool | down | ||
| ) |
Definition at line 111 of file OgreImGui.cpp.
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private |
Definition at line 74 of file OgreImGui.h.