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Rigs of Rods 2026.01
Soft-body Physics Simulation
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A shared pointer to a mesh resource.
Binding of Ogre::MeshPtr.
MeshManager::load(), Entity::getMesh() or ManualObject::convertToMesh(). A mesh consists of one or more SubMeshes, each with its own material. Definition at line 17 of file AngelOgre_MeshPtr.h.
Public Member Functions | |
| MeshPtr () | |
| MeshPtr (const MeshPtr &in other) | |
| MeshPtr & | opAssign (const MeshPtr &in other) |
| bool | isNull () |
| SubMeshArray | getSubMeshes () |
| string | getName () |
| SubMesh | createSubMesh (const string &in name) |
| void | destroySubMesh (const string &in name) |
| AngelOgre::MeshPtr::MeshPtr | ( | ) |
Creates an empty (null) pointer.
| AngelOgre::MeshPtr::MeshPtr | ( | const MeshPtr &in | other | ) |
Creates a copy pointing to the same mesh.
| SubMesh AngelOgre::MeshPtr::createSubMesh | ( | const string &in | name | ) |
Creates a new, empty submesh with the given name.
| void AngelOgre::MeshPtr::destroySubMesh | ( | const string &in | name | ) |
Destroys the submesh with the given name.
| string AngelOgre::MeshPtr::getName | ( | ) |
Name of the mesh resource.
| SubMeshArray AngelOgre::MeshPtr::getSubMeshes | ( | ) |
Returns a read-only list of the mesh's submeshes.
| bool AngelOgre::MeshPtr::isNull | ( | ) |
Returns true if the pointer doesn't point to a mesh.