A shared pointer to a mesh resource.
bool isNull()
Returns true if the pointer doesn't point to a mesh.
SubMeshArray getSubMeshes()
Returns a read-only list of the mesh's submeshes.
void destroySubMesh(const string &in name)
Destroys the submesh with the given name.
MeshPtr & opAssign(const MeshPtr &in other)
MeshPtr()
Creates an empty (null) pointer.
SubMesh createSubMesh(const string &in name)
Creates a new, empty submesh with the given name.
MeshPtr(const MeshPtr &in other)
Creates a copy pointing to the same mesh.
string getName()
Name of the mesh resource.
A part of a mesh which uses a single material.
OGRE-AngelScript bindings; Actually named Ogre in the scripts, just changed for docs to separate thin...