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Rigs of Rods 2026.01
Soft-body Physics Simulation
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One way of rendering a material; a material may have several (e.g.
for different hardware or LOD). Binding of Ogre::Technique.
MaterialPtr::getTechniques() or MaterialPtr::createTechnique(). Definition at line 15 of file AngelOgre_Technique.h.
Public Member Functions | |
| PassArray | getPasses () |
| Pass | createPass () |
| void | removePass (uint16 index) |
| const string & | getName () const |
| Pass AngelOgre::Technique::createPass | ( | ) |
Creates a new pass and adds it to the end of the list.
| const string & AngelOgre::Technique::getName | ( | ) | const |
Name of the technique (may be empty).
| PassArray AngelOgre::Technique::getPasses | ( | ) |
Returns a read-only list of the technique's passes.
| void AngelOgre::Technique::removePass | ( | uint16 | index | ) |
Removes the pass at the given index.