#include <CharacterFactory.h>
Definition at line 39 of file CharacterFactory.h.
◆ CharacterFactory()
| RoR::CharacterFactory::CharacterFactory |
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inline |
◆ CreateLocalCharacter()
| Character * CharacterFactory::CreateLocalCharacter |
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◆ createRemoteInstance()
| void CharacterFactory::createRemoteInstance |
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int |
sourceid, |
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int |
streamid |
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) |
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private |
◆ DeleteAllCharacters()
| void CharacterFactory::DeleteAllCharacters |
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◆ GetLocalCharacter()
| Character* RoR::CharacterFactory::GetLocalCharacter |
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inline |
◆ handleStreamData()
◆ removeStreamSource()
| void CharacterFactory::removeStreamSource |
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int |
sourceid | ) |
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private |
◆ UndoRemoteActorCoupling()
| void CharacterFactory::UndoRemoteActorCoupling |
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ActorPtr |
actor | ) |
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◆ Update()
| void CharacterFactory::Update |
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float |
dt | ) |
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◆ m_local_character
| std::unique_ptr<Character> RoR::CharacterFactory::m_local_character |
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private |
◆ m_remote_characters
| std::vector<std::unique_ptr<Character> > RoR::CharacterFactory::m_remote_characters |
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private |
The documentation for this class was generated from the following files: