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RigsofRods
2023.09
Soft-body Physics Simulation
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#include <TObjFileFormat.h>
Data Fields | |
| Ogre::Vector3 | position |
| Ogre::Quaternion | rotation |
| Ogre::Vector3 | tobj_rotation |
| Original rotation specified in .TOBJ file. More... | |
| char | name [TObj::STR_LEN] |
| TObjSpecialObject | type |
| std::string | comments |
| Comment line(s) preceding the vehicle-line in the .TOBJ file. More... | |
Definition at line 109 of file TObjFileFormat.h.
| std::string RoR::TObjVehicle::comments |
Comment line(s) preceding the vehicle-line in the .TOBJ file.
Definition at line 116 of file TObjFileFormat.h.
| char RoR::TObjVehicle::name[TObj::STR_LEN] |
Definition at line 114 of file TObjFileFormat.h.
| Ogre::Vector3 RoR::TObjVehicle::position |
Definition at line 111 of file TObjFileFormat.h.
| Ogre::Quaternion RoR::TObjVehicle::rotation |
Definition at line 112 of file TObjFileFormat.h.
| Ogre::Vector3 RoR::TObjVehicle::tobj_rotation |
Original rotation specified in .TOBJ file.
Definition at line 113 of file TObjFileFormat.h.
| TObjSpecialObject RoR::TObjVehicle::type |
Definition at line 115 of file TObjFileFormat.h.
1.8.17