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RigsofRods
Soft-body Physics Simulation
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#include <TObjFileFormat.h>
Data Fields | |
Ogre::Vector3 | position |
Ogre::Quaternion | rotation |
Ogre::Vector3 | tobj_rotation |
Original rotation specified in .TOBJ file. More... | |
char | name [TObj::STR_LEN] |
TObjSpecialObject | type |
std::string | comments |
Comment line(s) preceding the vehicle-line in the .TOBJ file. More... | |
Definition at line 109 of file TObjFileFormat.h.
std::string RoR::TObjVehicle::comments |
Comment line(s) preceding the vehicle-line in the .TOBJ file.
Definition at line 116 of file TObjFileFormat.h.
char RoR::TObjVehicle::name[TObj::STR_LEN] |
Definition at line 114 of file TObjFileFormat.h.
Ogre::Vector3 RoR::TObjVehicle::position |
Definition at line 111 of file TObjFileFormat.h.
Ogre::Quaternion RoR::TObjVehicle::rotation |
Definition at line 112 of file TObjFileFormat.h.
Ogre::Vector3 RoR::TObjVehicle::tobj_rotation |
Original rotation specified in .TOBJ file.
Definition at line 113 of file TObjFileFormat.h.
TObjSpecialObject RoR::TObjVehicle::type |
Definition at line 115 of file TObjFileFormat.h.