RigsofRods
Soft-body Physics Simulation
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< Also reffered to as 'bucket' More...
Data Fields | |
Ogre::ManualObject * | obj |
Ogre::MaterialPtr | material |
std::vector< Ogre::Vector3 > | points |
std::vector< Ogre::Real > | faceSizes |
std::vector< Ogre::String > | groundTexture |
Ogre::Vector3 | lastPointAv |
int | pos |
int | facecounter |
< Also reffered to as 'bucket'
Definition at line 71 of file Skidmark.h.
int RoR::Skidmark::SkidmarkSegment::facecounter |
Definition at line 80 of file Skidmark.h.
std::vector<Ogre::Real> RoR::Skidmark::SkidmarkSegment::faceSizes |
Definition at line 76 of file Skidmark.h.
std::vector<Ogre::String> RoR::Skidmark::SkidmarkSegment::groundTexture |
Definition at line 77 of file Skidmark.h.
Ogre::Vector3 RoR::Skidmark::SkidmarkSegment::lastPointAv |
Definition at line 78 of file Skidmark.h.
Ogre::MaterialPtr RoR::Skidmark::SkidmarkSegment::material |
Definition at line 74 of file Skidmark.h.
Ogre::ManualObject* RoR::Skidmark::SkidmarkSegment::obj |
Definition at line 73 of file Skidmark.h.
std::vector<Ogre::Vector3> RoR::Skidmark::SkidmarkSegment::points |
Definition at line 75 of file Skidmark.h.
int RoR::Skidmark::SkidmarkSegment::pos |
Definition at line 79 of file Skidmark.h.