RigsofRods
Soft-body Physics Simulation
Data Fields
RoR::Skidmark::SkidmarkSegment Struct Reference

< Also reffered to as 'bucket' More...

Data Fields

Ogre::ManualObject * obj
 
Ogre::MaterialPtr material
 
std::vector< Ogre::Vector3 > points
 
std::vector< Ogre::Real > faceSizes
 
std::vector< Ogre::String > groundTexture
 
Ogre::Vector3 lastPointAv
 
int pos
 
int facecounter
 

Detailed Description

< Also reffered to as 'bucket'

Definition at line 71 of file Skidmark.h.

Field Documentation

◆ facecounter

int RoR::Skidmark::SkidmarkSegment::facecounter

Definition at line 80 of file Skidmark.h.

◆ faceSizes

std::vector<Ogre::Real> RoR::Skidmark::SkidmarkSegment::faceSizes

Definition at line 76 of file Skidmark.h.

◆ groundTexture

std::vector<Ogre::String> RoR::Skidmark::SkidmarkSegment::groundTexture

Definition at line 77 of file Skidmark.h.

◆ lastPointAv

Ogre::Vector3 RoR::Skidmark::SkidmarkSegment::lastPointAv

Definition at line 78 of file Skidmark.h.

◆ material

Ogre::MaterialPtr RoR::Skidmark::SkidmarkSegment::material

Definition at line 74 of file Skidmark.h.

◆ obj

Ogre::ManualObject* RoR::Skidmark::SkidmarkSegment::obj

Definition at line 73 of file Skidmark.h.

◆ points

std::vector<Ogre::Vector3> RoR::Skidmark::SkidmarkSegment::points

Definition at line 75 of file Skidmark.h.

◆ pos

int RoR::Skidmark::SkidmarkSegment::pos

Definition at line 79 of file Skidmark.h.


The documentation for this struct was generated from the following file: