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RigsofRods
Soft-body Physics Simulation
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Simulation: An edge in the softbody structure. More...
#include <SimData.h>
Public Member Functions | |
beam_t () | |
Data Fields | |
node_t * | p1 |
node_t * | p2 |
Ogre::Real | k |
tensile spring More... | |
Ogre::Real | d |
damping factor More... | |
Ogre::Real | L |
length More... | |
Ogre::Real | minmaxposnegstress |
Ogre::Real | maxposstress |
Ogre::Real | maxnegstress |
Ogre::Real | strength |
Ogre::Real | stress |
Ogre::Real | plastic_coef |
int | detacher_group |
Attribute: detacher group number (integer) More... | |
SpecialBeam | bounded |
BeamType | bm_type |
bool | bm_inter_actor |
in case p2 is on another actor More... | |
ActorPtr | bm_locked_actor |
in case p2 is on another actor More... | |
bool | bm_disabled |
bool | bm_broken |
Ogre::Real | shortbound |
Ogre::Real | longbound |
Ogre::Real | refL |
reference length More... | |
shock_t * | shock |
Ogre::Real | initial_beam_strength |
for reset More... | |
Ogre::Real | default_beam_deform |
for reset More... | |
Ogre::Real | debug_k |
debug shock spring_rate More... | |
Ogre::Real | debug_d |
debug shock damping More... | |
Ogre::Real | debug_v |
debug shock velocity More... | |
bool RoR::beam_t::bm_inter_actor |
ActorPtr RoR::beam_t::bm_locked_actor |
SpecialBeam RoR::beam_t::bounded |
int RoR::beam_t::detacher_group |