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RigsofRods
Soft-body Physics Simulation
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#include <GfxData.h>
Data Fields | |
Ogre::MeshPtr | abx_mesh |
Ogre::SceneNode * | abx_scenenode |
Ogre::Entity * | abx_entity |
Ogre::Vector3 | abx_offset |
NodeNum_t | abx_ref_node = NODENUM_INVALID |
NodeNum_t | abx_x_node = NODENUM_INVALID |
NodeNum_t | abx_y_node = NODENUM_INVALID |
NodeNum_t RoR::AirbrakeGfx::abx_ref_node = NODENUM_INVALID |
NodeNum_t RoR::AirbrakeGfx::abx_x_node = NODENUM_INVALID |
NodeNum_t RoR::AirbrakeGfx::abx_y_node = NODENUM_INVALID |