RigsofRods
Soft-body Physics Simulation
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#include <RigDef_File.h>
Data Fields | |
Ogre::Vector3 | position = Ogre::Vector3::ZERO |
Node::Ref | nodes [8] |
float | spring = 8000.f |
float | damping = 800.f |
float | node_mass = 20.f |
std::shared_ptr< BeamDefaults > | beam_defaults |
std::shared_ptr< NodeDefaults > | node_defaults |
Definition at line 742 of file RigDef_File.h.
std::shared_ptr<BeamDefaults> RigDef::Cinecam::beam_defaults |
Definition at line 749 of file RigDef_File.h.
float RigDef::Cinecam::damping = 800.f |
Definition at line 747 of file RigDef_File.h.
std::shared_ptr<NodeDefaults> RigDef::Cinecam::node_defaults |
Definition at line 750 of file RigDef_File.h.
float RigDef::Cinecam::node_mass = 20.f |
Definition at line 748 of file RigDef_File.h.
Node::Ref RigDef::Cinecam::nodes[8] |
Definition at line 745 of file RigDef_File.h.
Ogre::Vector3 RigDef::Cinecam::position = Ogre::Vector3::ZERO |
Definition at line 744 of file RigDef_File.h.
float RigDef::Cinecam::spring = 8000.f |
Definition at line 746 of file RigDef_File.h.