RigsofRods
Soft-body Physics Simulation
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Cloud layer options. More...
#include <CloudsManager.h>
Public Member Functions | |
Options () | |
Default constructor. More... | |
Options (const Ogre::Real &_Height, const Ogre::Real &_Scale, const Ogre::Vector2 &_WindDirection, const Ogre::Real &_TimeMultiplier) | |
Constructor. More... | |
Options (const Ogre::Real &_Height, const Ogre::Real &_Scale, const Ogre::Vector2 &_WindDirection, const Ogre::Real &_TimeMultiplier, const Ogre::Real &_DistanceAttenuation, const Ogre::Real &_DetailAttenuation, const Ogre::Real &_HeightVolume, const Ogre::Real &_VolumetricDisplacement) | |
Constructor. More... | |
Data Fields | |
Ogre::Real | Height |
Cloud layer height. More... | |
Ogre::Real | Scale |
Cloud layer scale. More... | |
Ogre::Vector2 | WindDirection |
Wind direction. More... | |
Ogre::Real | TimeMultiplier |
Time multiplier. More... | |
Ogre::Real | DistanceAttenuation |
Distance attenuation. More... | |
Ogre::Real | DetailAttenuation |
Detail attenuation. More... | |
Ogre::Real | HeightVolume |
Cloud layer height volume(For volumetric effects on the gpu) More... | |
Ogre::Real | VolumetricDisplacement |
Volumetric displacement(For volumetric effects on the gpu) More... | |
Cloud layer options.
Definition at line 40 of file CloudsManager.h.
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inline |
Default constructor.
Definition at line 63 of file CloudsManager.h.
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inline |
Constructor.
_Height | Cloud layer height |
_Scale | Clouds scale |
_WindDirection | Clouds movement direction |
_TimeMultiplier | Time multiplier factor |
Definition at line 81 of file CloudsManager.h.
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inline |
Constructor.
_Height | Cloud layer height |
_Scale | Clouds scale |
_WindDirection | Clouds movement direction |
_TimeMultiplier | Time multiplier factor |
_DistanceAttenuation | Distance attenuation |
_DetailAttenuation | Detail attenuation |
_HeightVolume | Height volume(For volumetric effects on the gpu) |
_VolumetricDisplacement | Volumetric displacement(For volumetric effects on the gpu) |
Definition at line 107 of file CloudsManager.h.
Ogre::Real SkyX::CloudLayer::Options::DetailAttenuation |
Detail attenuation.
Definition at line 54 of file CloudsManager.h.
Ogre::Real SkyX::CloudLayer::Options::DistanceAttenuation |
Distance attenuation.
Definition at line 52 of file CloudsManager.h.
Ogre::Real SkyX::CloudLayer::Options::Height |
Cloud layer height.
Definition at line 43 of file CloudsManager.h.
Ogre::Real SkyX::CloudLayer::Options::HeightVolume |
Cloud layer height volume(For volumetric effects on the gpu)
Definition at line 56 of file CloudsManager.h.
Ogre::Real SkyX::CloudLayer::Options::Scale |
Cloud layer scale.
Definition at line 45 of file CloudsManager.h.
Ogre::Real SkyX::CloudLayer::Options::TimeMultiplier |
Time multiplier.
Definition at line 49 of file CloudsManager.h.
Ogre::Real SkyX::CloudLayer::Options::VolumetricDisplacement |
Volumetric displacement(For volumetric effects on the gpu)
Definition at line 58 of file CloudsManager.h.
Ogre::Vector2 SkyX::CloudLayer::Options::WindDirection |
Wind direction.
Definition at line 47 of file CloudsManager.h.