1#ifndef PagedGeometryConfig_h__
2#define PagedGeometryConfig_h__
5#define PAGEDGEOMETRY_VERSION_MAJOR 1
6#define PAGEDGEOMETRY_VERSION_MINOR 3
7#define PAGEDGEOMETRY_VERSION_PATCH 0
8#define PAGEDGEOMETRY_VERSION "1.3.0"
45 LOG(
"[RoR] Invalid grass param 'technique', falling back to default '1' (GRASSTECH_CROSSQUADS)");
Central state/object manager and communications hub.
void LOG(const char *msg)
Legacy alias - formerly a macro.
GrassTechnique
A technique used to render grass.
@ GRASSTECH_QUAD
Grass constructed of randomly placed and rotated quads.
@ GRASSTECH_CROSSQUADS
Grass constructed of two quads forming a "X" cross shape.
@ GRASSTECH_SPRITE
Grass constructed of camera-facing billboard quads.
GrassTechnique ValidateGrassTech(GrassTechnique src)
FadeTechnique
A technique used to fade grass into the distance.
@ FADETECH_ALPHAGROW
Grass that fades in by slowly becoming opaque while it "grows" up out of the ground....
@ FADETECH_ALPHA
Grass that fades into the distance with transparency. Fairly effective in most cases.
@ FADETECH_GROW
Grass that fades in by "growing" up out of the ground. Very effective when grass fades in against the...