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RigsofRods
2023.09
Soft-body Physics Simulation
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Binding of RoR::ProceduralPoint;. More...
#include <ProceduralPointClass.h>
Data Fields | |
| vector3 | position |
| quaternion | rotation |
| float | width |
| float | border_width |
| float | border_height |
| RoadType | type |
| int | pillar_type |
Binding of RoR::ProceduralPoint;.
Definition at line 15 of file ProceduralPointClass.h.
| float Script2Game::ProceduralPointClass::border_height |
Definition at line 22 of file ProceduralPointClass.h.
| float Script2Game::ProceduralPointClass::border_width |
Definition at line 21 of file ProceduralPointClass.h.
| int Script2Game::ProceduralPointClass::pillar_type |
Definition at line 24 of file ProceduralPointClass.h.
| vector3 Script2Game::ProceduralPointClass::position |
Definition at line 18 of file ProceduralPointClass.h.
| quaternion Script2Game::ProceduralPointClass::rotation |
Definition at line 19 of file ProceduralPointClass.h.
| RoadType Script2Game::ProceduralPointClass::type |
Definition at line 23 of file ProceduralPointClass.h.
| float Script2Game::ProceduralPointClass::width |
Definition at line 20 of file ProceduralPointClass.h.
1.8.17