RigsofRods
Soft-body Physics Simulation
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Binding of RoR::SoundScriptTemplate; a customizable sound effect. More...
#include <SoundScriptTemplateClass.h>
Public Member Functions | |
int | getNumSounds () |
string | getSoundName (int) |
float | getSoundPitch (int) |
Data Fields | |
string | name |
string | file_name |
string | group_name |
bool | base_template |
This template is from the base game, not from a mod. More... | |
bool | has_start_sound |
bool | has_stop_sound |
bool | unpitchable |
float | gain_multiplier |
float | gain_offset |
float | gain_square |
ModulationSources gain_source float | pitch_multiplier |
float | pitch_offset |
float | pitch_square |
ModulationSources pitch_source string | start_sound_name |
float | start_sound_pitch |
string | stop_sound_name |
float | stop_sound_pitch |
SoundTriggers | trigger_source |
Binding of RoR::SoundScriptTemplate; a customizable sound effect.
Definition at line 16 of file SoundScriptTemplateClass.h.
int Script2Game::SoundScriptTemplateClass::getNumSounds | ( | ) |
string Script2Game::SoundScriptTemplateClass::getSoundName | ( | int | ) |
float Script2Game::SoundScriptTemplateClass::getSoundPitch | ( | int | ) |
bool Script2Game::SoundScriptTemplateClass::base_template |
This template is from the base game, not from a mod.
Definition at line 30 of file SoundScriptTemplateClass.h.
string Script2Game::SoundScriptTemplateClass::file_name |
Definition at line 24 of file SoundScriptTemplateClass.h.
float Script2Game::SoundScriptTemplateClass::gain_multiplier |
Definition at line 35 of file SoundScriptTemplateClass.h.
float Script2Game::SoundScriptTemplateClass::gain_offset |
Definition at line 36 of file SoundScriptTemplateClass.h.
float Script2Game::SoundScriptTemplateClass::gain_square |
Definition at line 37 of file SoundScriptTemplateClass.h.
string Script2Game::SoundScriptTemplateClass::group_name |
Definition at line 25 of file SoundScriptTemplateClass.h.
bool Script2Game::SoundScriptTemplateClass::has_start_sound |
Definition at line 31 of file SoundScriptTemplateClass.h.
bool Script2Game::SoundScriptTemplateClass::has_stop_sound |
Definition at line 32 of file SoundScriptTemplateClass.h.
string Script2Game::SoundScriptTemplateClass::name |
Definition at line 23 of file SoundScriptTemplateClass.h.
ModulationSources gain_source float Script2Game::SoundScriptTemplateClass::pitch_multiplier |
Definition at line 40 of file SoundScriptTemplateClass.h.
float Script2Game::SoundScriptTemplateClass::pitch_offset |
Definition at line 41 of file SoundScriptTemplateClass.h.
float Script2Game::SoundScriptTemplateClass::pitch_square |
Definition at line 42 of file SoundScriptTemplateClass.h.
ModulationSources pitch_source string Script2Game::SoundScriptTemplateClass::start_sound_name |
Definition at line 45 of file SoundScriptTemplateClass.h.
float Script2Game::SoundScriptTemplateClass::start_sound_pitch |
Definition at line 46 of file SoundScriptTemplateClass.h.
string Script2Game::SoundScriptTemplateClass::stop_sound_name |
Definition at line 47 of file SoundScriptTemplateClass.h.
float Script2Game::SoundScriptTemplateClass::stop_sound_pitch |
Definition at line 48 of file SoundScriptTemplateClass.h.
SoundTriggers Script2Game::SoundScriptTemplateClass::trigger_source |
Definition at line 50 of file SoundScriptTemplateClass.h.
bool Script2Game::SoundScriptTemplateClass::unpitchable |
Definition at line 33 of file SoundScriptTemplateClass.h.