![]() |
RigsofRods
2023.09
Soft-body Physics Simulation
|
Binding of RoR::SoundScriptTemplate; a customizable sound effect. More...
#include <SoundScriptTemplateClass.h>
Public Member Functions | |
| int | getNumSounds () |
| string | getSoundName (int) |
| float | getSoundPitch (int) |
Data Fields | |
| string | name |
| string | file_name |
| string | group_name |
| bool | base_template |
| This template is from the base game, not from a mod. More... | |
| bool | has_start_sound |
| bool | has_stop_sound |
| bool | unpitchable |
| float | gain_multiplier |
| float | gain_offset |
| float | gain_square |
| ModulationSources gain_source float | pitch_multiplier |
| float | pitch_offset |
| float | pitch_square |
| ModulationSources pitch_source string | start_sound_name |
| float | start_sound_pitch |
| string | stop_sound_name |
| float | stop_sound_pitch |
| SoundTriggers | trigger_source |
Binding of RoR::SoundScriptTemplate; a customizable sound effect.
Definition at line 16 of file SoundScriptTemplateClass.h.
| int Script2Game::SoundScriptTemplateClass::getNumSounds | ( | ) |
| string Script2Game::SoundScriptTemplateClass::getSoundName | ( | int | ) |
| float Script2Game::SoundScriptTemplateClass::getSoundPitch | ( | int | ) |
| bool Script2Game::SoundScriptTemplateClass::base_template |
This template is from the base game, not from a mod.
Definition at line 30 of file SoundScriptTemplateClass.h.
| string Script2Game::SoundScriptTemplateClass::file_name |
Definition at line 24 of file SoundScriptTemplateClass.h.
| float Script2Game::SoundScriptTemplateClass::gain_multiplier |
Definition at line 35 of file SoundScriptTemplateClass.h.
| float Script2Game::SoundScriptTemplateClass::gain_offset |
Definition at line 36 of file SoundScriptTemplateClass.h.
| float Script2Game::SoundScriptTemplateClass::gain_square |
Definition at line 37 of file SoundScriptTemplateClass.h.
| string Script2Game::SoundScriptTemplateClass::group_name |
Definition at line 25 of file SoundScriptTemplateClass.h.
| bool Script2Game::SoundScriptTemplateClass::has_start_sound |
Definition at line 31 of file SoundScriptTemplateClass.h.
| bool Script2Game::SoundScriptTemplateClass::has_stop_sound |
Definition at line 32 of file SoundScriptTemplateClass.h.
| string Script2Game::SoundScriptTemplateClass::name |
Definition at line 23 of file SoundScriptTemplateClass.h.
| ModulationSources gain_source float Script2Game::SoundScriptTemplateClass::pitch_multiplier |
Definition at line 40 of file SoundScriptTemplateClass.h.
| float Script2Game::SoundScriptTemplateClass::pitch_offset |
Definition at line 41 of file SoundScriptTemplateClass.h.
| float Script2Game::SoundScriptTemplateClass::pitch_square |
Definition at line 42 of file SoundScriptTemplateClass.h.
| ModulationSources pitch_source string Script2Game::SoundScriptTemplateClass::start_sound_name |
Definition at line 45 of file SoundScriptTemplateClass.h.
| float Script2Game::SoundScriptTemplateClass::start_sound_pitch |
Definition at line 46 of file SoundScriptTemplateClass.h.
| string Script2Game::SoundScriptTemplateClass::stop_sound_name |
Definition at line 47 of file SoundScriptTemplateClass.h.
| float Script2Game::SoundScriptTemplateClass::stop_sound_pitch |
Definition at line 48 of file SoundScriptTemplateClass.h.
| SoundTriggers Script2Game::SoundScriptTemplateClass::trigger_source |
Definition at line 50 of file SoundScriptTemplateClass.h.
| bool Script2Game::SoundScriptTemplateClass::unpitchable |
Definition at line 33 of file SoundScriptTemplateClass.h.
1.8.17