RigsofRods
Soft-body Physics Simulation
|
#include <ODefFileFormat.h>
Data Fields | |
Ogre::Vector3 | pos = Ogre::Vector3::ZERO |
Ogre::Vector3 | dir = Ogre::Vector3::ZERO |
float | range = 0.f |
float | angle_inner = 0.f |
Degrees. More... | |
float | angle_outer = 0.f |
Degrees. More... | |
Ogre::ColourValue | color = Ogre::ColourValue::Black |
Definition at line 100 of file ODefFileFormat.h.
float RoR::ODefSpotlight::angle_inner = 0.f |
Degrees.
Definition at line 105 of file ODefFileFormat.h.
float RoR::ODefSpotlight::angle_outer = 0.f |
Degrees.
Definition at line 106 of file ODefFileFormat.h.
Ogre::ColourValue RoR::ODefSpotlight::color = Ogre::ColourValue::Black |
Definition at line 107 of file ODefFileFormat.h.
Ogre::Vector3 RoR::ODefSpotlight::dir = Ogre::Vector3::ZERO |
Definition at line 103 of file ODefFileFormat.h.
Ogre::Vector3 RoR::ODefSpotlight::pos = Ogre::Vector3::ZERO |
Definition at line 102 of file ODefFileFormat.h.
float RoR::ODefSpotlight::range = 0.f |
Definition at line 104 of file ODefFileFormat.h.