RigsofRods
Soft-body Physics Simulation
Data Fields
RoR::LoadScriptRequest Struct Reference

#include <ScriptEngine.h>

Data Fields

std::string lsr_filename
 Load from resource (file). If buffer is supplied, use this as display name only. More...
 
std::string lsr_buffer
 Load from memory buffer. More...
 
ScriptCategory lsr_category = ScriptCategory::TERRAIN
 
ActorInstanceID_t lsr_associated_actor = ACTORINSTANCEID_INVALID
 For ScriptCategory::ACTOR. More...
 

Detailed Description

Definition at line 90 of file ScriptEngine.h.

Field Documentation

◆ lsr_associated_actor

ActorInstanceID_t RoR::LoadScriptRequest::lsr_associated_actor = ACTORINSTANCEID_INVALID

For ScriptCategory::ACTOR.

Definition at line 95 of file ScriptEngine.h.

◆ lsr_buffer

std::string RoR::LoadScriptRequest::lsr_buffer

Load from memory buffer.

Definition at line 93 of file ScriptEngine.h.

◆ lsr_category

ScriptCategory RoR::LoadScriptRequest::lsr_category = ScriptCategory::TERRAIN

Definition at line 94 of file ScriptEngine.h.

◆ lsr_filename

std::string RoR::LoadScriptRequest::lsr_filename

Load from resource (file). If buffer is supplied, use this as display name only.

Definition at line 92 of file ScriptEngine.h.


The documentation for this struct was generated from the following file: