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RigsofRods
2023.09
Soft-body Physics Simulation
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#include <ScriptEngine.h>
Data Fields | |
| std::string | lsr_filename |
| Load from resource ('.as' file or '.gadget' file); If buffer is supplied, use this as display name only. More... | |
| std::string | lsr_buffer |
| Load from memory buffer. More... | |
| ScriptCategory | lsr_category = ScriptCategory::TERRAIN |
| ActorInstanceID_t | lsr_associated_actor = ACTORINSTANCEID_INVALID |
| For ScriptCategory::ACTOR. More... | |
Definition at line 92 of file ScriptEngine.h.
| ActorInstanceID_t RoR::LoadScriptRequest::lsr_associated_actor = ACTORINSTANCEID_INVALID |
Definition at line 97 of file ScriptEngine.h.
| std::string RoR::LoadScriptRequest::lsr_buffer |
Load from memory buffer.
Definition at line 95 of file ScriptEngine.h.
| ScriptCategory RoR::LoadScriptRequest::lsr_category = ScriptCategory::TERRAIN |
Definition at line 96 of file ScriptEngine.h.
| std::string RoR::LoadScriptRequest::lsr_filename |
Load from resource ('.as' file or '.gadget' file); If buffer is supplied, use this as display name only.
Definition at line 94 of file ScriptEngine.h.
1.8.17