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RigsofRods
Soft-body Physics Simulation
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#include <ScriptEngine.h>
Data Fields | |
std::string | lsr_filename |
Load from resource ('.as' file or '.gadget' file); If buffer is supplied, use this as display name only. More... | |
std::string | lsr_buffer |
Load from memory buffer. More... | |
ScriptCategory | lsr_category = ScriptCategory::TERRAIN |
ActorInstanceID_t | lsr_associated_actor = ACTORINSTANCEID_INVALID |
For ScriptCategory::ACTOR. More... | |
Definition at line 92 of file ScriptEngine.h.
ActorInstanceID_t RoR::LoadScriptRequest::lsr_associated_actor = ACTORINSTANCEID_INVALID |
Definition at line 97 of file ScriptEngine.h.
std::string RoR::LoadScriptRequest::lsr_buffer |
Load from memory buffer.
Definition at line 95 of file ScriptEngine.h.
ScriptCategory RoR::LoadScriptRequest::lsr_category = ScriptCategory::TERRAIN |
Definition at line 96 of file ScriptEngine.h.
std::string RoR::LoadScriptRequest::lsr_filename |
Load from resource ('.as' file or '.gadget' file); If buffer is supplied, use this as display name only.
Definition at line 94 of file ScriptEngine.h.