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RigsofRods
2023.09
Soft-body Physics Simulation
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#include <RigDef_File.h>
Data Fields | |
| Node::Ref | reference_node |
| Node::Ref | x_axis_node |
| Node::Ref | y_axis_node |
| Ogre::Vector3 | offset = Ogre::Vector3::ZERO |
| Ogre::Vector3 | rotation = Ogre::Vector3::ZERO |
| Ogre::String | mesh_name |
| std::list< Animation > | animations |
| std::vector< Node::Range > | node_list_to_import |
| std::vector< Node::Ref > | node_list |
| std::vector< Forvert > | forvert |
| CameraSettings | camera_settings |
Definition at line 775 of file RigDef_File.h.
| std::list<Animation> RigDef::Flexbody::animations |
Definition at line 783 of file RigDef_File.h.
| CameraSettings RigDef::Flexbody::camera_settings |
Definition at line 787 of file RigDef_File.h.
| std::vector<Forvert> RigDef::Flexbody::forvert |
Definition at line 786 of file RigDef_File.h.
| Ogre::String RigDef::Flexbody::mesh_name |
Definition at line 782 of file RigDef_File.h.
| std::vector<Node::Ref> RigDef::Flexbody::node_list |
Definition at line 785 of file RigDef_File.h.
| std::vector<Node::Range> RigDef::Flexbody::node_list_to_import |
Definition at line 784 of file RigDef_File.h.
| Ogre::Vector3 RigDef::Flexbody::offset = Ogre::Vector3::ZERO |
Definition at line 780 of file RigDef_File.h.
| Node::Ref RigDef::Flexbody::reference_node |
Definition at line 777 of file RigDef_File.h.
| Ogre::Vector3 RigDef::Flexbody::rotation = Ogre::Vector3::ZERO |
Definition at line 781 of file RigDef_File.h.
| Node::Ref RigDef::Flexbody::x_axis_node |
Definition at line 778 of file RigDef_File.h.
| Node::Ref RigDef::Flexbody::y_axis_node |
Definition at line 779 of file RigDef_File.h.
1.8.17