RigsofRods
Soft-body Physics Simulation
Data Fields
RigDef::Flexbody Struct Reference

#include <RigDef_File.h>

+ Collaboration diagram for RigDef::Flexbody:

Data Fields

Node::Ref reference_node
 
Node::Ref x_axis_node
 
Node::Ref y_axis_node
 
Ogre::Vector3 offset = Ogre::Vector3::ZERO
 
Ogre::Vector3 rotation = Ogre::Vector3::ZERO
 
Ogre::String mesh_name
 
std::list< Animationanimations
 
std::vector< Node::Rangenode_list_to_import
 
std::vector< Node::Refnode_list
 
CameraSettings camera_settings
 

Detailed Description

Definition at line 895 of file RigDef_File.h.

Field Documentation

◆ animations

std::list<Animation> RigDef::Flexbody::animations

Definition at line 903 of file RigDef_File.h.

◆ camera_settings

CameraSettings RigDef::Flexbody::camera_settings

Definition at line 906 of file RigDef_File.h.

◆ mesh_name

Ogre::String RigDef::Flexbody::mesh_name

Definition at line 902 of file RigDef_File.h.

◆ node_list

std::vector<Node::Ref> RigDef::Flexbody::node_list

Definition at line 905 of file RigDef_File.h.

◆ node_list_to_import

std::vector<Node::Range> RigDef::Flexbody::node_list_to_import

Definition at line 904 of file RigDef_File.h.

◆ offset

Ogre::Vector3 RigDef::Flexbody::offset = Ogre::Vector3::ZERO

Definition at line 900 of file RigDef_File.h.

◆ reference_node

Node::Ref RigDef::Flexbody::reference_node

Definition at line 897 of file RigDef_File.h.

◆ rotation

Ogre::Vector3 RigDef::Flexbody::rotation = Ogre::Vector3::ZERO

Definition at line 901 of file RigDef_File.h.

◆ x_axis_node

Node::Ref RigDef::Flexbody::x_axis_node

Definition at line 898 of file RigDef_File.h.

◆ y_axis_node

Node::Ref RigDef::Flexbody::y_axis_node

Definition at line 899 of file RigDef_File.h.


The documentation for this struct was generated from the following file: