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void | AddLine (const vector2 &in p1, const vector2 &in p2, const color &in col, float thickness=1.f) |
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void | AddTriangle (const vector2 &in p1, const vector2 &in p2, const vector2 &in p3, const color &in col, float thickness=1.f) |
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void | AddTriangleFilled (const vector2 &in p1, const vector2 &in p2, const vector2 &in p3, const color &in col) |
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void | AddRect (const vector2 &in p_min, const vector2 &in p_max, const color &in col, float rounding=0.0f, int rounding_corners=15, float thickness=1.f) |
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void | AddRectFilled (const vector2 &in p_min, const vector2 &in p_max, const color &in col, float rounding=0.0f, int rounding_corners=15) |
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void | AddCircle (const vector2 &in center, float radius, const color &in col, int num_segments=12, float thickness=1.f) |
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void | AddCircleFilled (const vector2 &in center, float radius, const color &in col, int num_segments=12) |
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void | AddText (const vector2 &in pos, const color &in col, const string &in text) |
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void | AddImage (const Ogre::TexturePtr &in tex, const vector2 &in p_min, const vector2 &in p_max, const vector2 &in uv_min, const vector2 &in uv_max, const color &in col) |
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void | AddLine (const vector2 &in p1, const vector2 &in p2, const color &in col, float thickness=1.f) |
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void | AddTriangle (const vector2 &in p1, const vector2 &in p2, const vector2 &in p3, const color &in col, float thickness=1.f) |
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void | AddTriangleFilled (const vector2 &in p1, const vector2 &in p2, const vector2 &in p3, const color &in col) |
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void | AddRect (const vector2 &in p_min, const vector2 &in p_max, const color &in col, float rounding=0.0f, int rounding_corners=15, float thickness=1.f) |
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void | AddRectFilled (const vector2 &in p_min, const vector2 &in p_max, const color &in col, float rounding=0.0f, int rounding_corners=15) |
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void | AddCircle (const vector2 &in center, float radius, const color &in col, int num_segments=12, float thickness=1.f) |
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void | AddCircleFilled (const vector2 &in center, float radius, const color &in col, int num_segments=12) |
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void | AddText (const vector2 &in pos, const color &in col, const string &in text) |
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void | AddImage (const Ogre::TexturePtr &in tex, const vector2 &in p_min, const vector2 &in p_max, const vector2 &in uv_min, const vector2 &in uv_max, const color &in col) |
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