RigsofRods
Soft-body Physics Simulation
Data Fields
RoR::ODefPointLight Struct Reference

#include <ODefFileFormat.h>

Data Fields

Ogre::Vector3 pos = Ogre::Vector3::ZERO
 
Ogre::Vector3 dir = Ogre::Vector3::ZERO
 
float range = 0.f
 
Ogre::ColourValue color = Ogre::ColourValue::Black
 

Detailed Description

Definition at line 110 of file ODefFileFormat.h.

Field Documentation

◆ color

Ogre::ColourValue RoR::ODefPointLight::color = Ogre::ColourValue::Black

Definition at line 115 of file ODefFileFormat.h.

◆ dir

Ogre::Vector3 RoR::ODefPointLight::dir = Ogre::Vector3::ZERO

Definition at line 113 of file ODefFileFormat.h.

◆ pos

Ogre::Vector3 RoR::ODefPointLight::pos = Ogre::Vector3::ZERO

Definition at line 112 of file ODefFileFormat.h.

◆ range

float RoR::ODefPointLight::range = 0.f

Definition at line 114 of file ODefFileFormat.h.


The documentation for this struct was generated from the following file: