RigsofRods
Soft-body Physics Simulation
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#include <ODefFileFormat.h>
Data Fields | |
Ogre::Vector3 | pos = Ogre::Vector3::ZERO |
Ogre::Vector3 | dir = Ogre::Vector3::ZERO |
float | range = 0.f |
Ogre::ColourValue | color = Ogre::ColourValue::Black |
Definition at line 110 of file ODefFileFormat.h.
Ogre::ColourValue RoR::ODefPointLight::color = Ogre::ColourValue::Black |
Definition at line 115 of file ODefFileFormat.h.
Ogre::Vector3 RoR::ODefPointLight::dir = Ogre::Vector3::ZERO |
Definition at line 113 of file ODefFileFormat.h.
Ogre::Vector3 RoR::ODefPointLight::pos = Ogre::Vector3::ZERO |
Definition at line 112 of file ODefFileFormat.h.
float RoR::ODefPointLight::range = 0.f |
Definition at line 114 of file ODefFileFormat.h.