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    RigsofRods
    2023.09
    
   Soft-body Physics Simulation 
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#include <ODefFileFormat.h>
Data Fields | |
| Ogre::Vector3 | pos = Ogre::Vector3::ZERO | 
| Ogre::Vector3 | dir = Ogre::Vector3::ZERO | 
| float | range = 0.f | 
| Ogre::ColourValue | color = Ogre::ColourValue::Black | 
Definition at line 112 of file ODefFileFormat.h.
| Ogre::ColourValue RoR::ODefPointLight::color = Ogre::ColourValue::Black | 
Definition at line 117 of file ODefFileFormat.h.
| Ogre::Vector3 RoR::ODefPointLight::dir = Ogre::Vector3::ZERO | 
Definition at line 115 of file ODefFileFormat.h.
| Ogre::Vector3 RoR::ODefPointLight::pos = Ogre::Vector3::ZERO | 
Definition at line 114 of file ODefFileFormat.h.
| float RoR::ODefPointLight::range = 0.f | 
Definition at line 116 of file ODefFileFormat.h.
 1.8.17