5#include "../../autowrapper/aswrappedcall.h"
7#include <angelscript.h>
9using namespace AngelScript;
15 Screwprop::RegisterRefCountingObjectGeneric(engine,
"ScrewpropClass");
16 ScrewpropPtr::RegisterRefCountingObjectPtrGeneric(engine,
"ScrewpropClassPtr",
"ScrewpropClass");
19 result = engine->RegisterObjectMethod(
"ScrewpropClass",
"void setThrottle(float)",
WRAP_MFN(Screwprop, setThrottle), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
20 result = engine->RegisterObjectMethod(
"ScrewpropClass",
"void setRudder(float)",
WRAP_MFN(Screwprop, setRudder), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
21 result = engine->RegisterObjectMethod(
"ScrewpropClass",
"float getThrottle()",
WRAP_MFN(Screwprop, getThrottle), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
22 result = engine->RegisterObjectMethod(
"ScrewpropClass",
"float getRudder()",
WRAP_MFN(Screwprop, getRudder), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
23 result = engine->RegisterObjectMethod(
"ScrewpropClass",
"float getMaxPower()",
WRAP_MFN(Screwprop, getMaxPower), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
24 result = engine->RegisterObjectMethod(
"ScrewpropClass",
"bool getReverse()",
WRAP_MFN(Screwprop, getReverse), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
25 result = engine->RegisterObjectMethod(
"ScrewpropClass",
"void toggleReverse()",
WRAP_MFN(Screwprop, toggleReverse), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
26 result = engine->RegisterObjectMethod(
"ScrewpropClass",
"int getRefNode()",
WRAP_MFN(Screwprop, GetRefNode), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
27 result = engine->RegisterObjectMethod(
"ScrewpropClass",
"int getBackNode()",
WRAP_MFN(Screwprop, GetBackNode), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
28 result = engine->RegisterObjectMethod(
"ScrewpropClass",
"int getUpNode()",
WRAP_MFN(Screwprop, GetUpNode), asCALL_GENERIC);
ROR_ASSERT(result >= 0);
Central state/object manager and communications hub.
#define ROR_ASSERT(_EXPR)
Core data structures for simulation; Everything affected by by either physics, network or user intera...
#define WRAP_MFN(ClassType, name)
void RegisterScrewpropGeneric(AngelScript::asIScriptEngine *engine)