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Rigs of Rods 2026.01
Soft-body Physics Simulation
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#include <OgrePrerequisites.h>#include <OgreRoot.h>#include <OgreRenderSystem.h>#include <OgreVector3.h>#include <OgreMesh.h>#include <OgreMaterial.h>#include <OgreBillboard.h>#include <OgreBillboardSet.h>#include <OgreMaterialManager.h>#include <OgreSceneNode.h>#include <OgreStringConverter.h>Go to the source code of this file.
Data Structures | |
| class | Forests::StaticBillboardSet |
| class | Forests::StaticBillboardSet::StaticBillboard |
| class | Forests::SBMaterialRef |
Namespaces | |
| namespace | Forests |
Typedefs | |
| typedef std::map< Ogre::Material *, SBMaterialRef * > | Forests::SBMaterialRefList |