RigsofRods
Soft-body Physics Simulation
Data Structures
Flex

Meshes deforming in real time: flexbodies, wings, wheels, cab mesh. More...

+ Collaboration diagram for Flex:

Data Structures

class  RoR::Flexable
 
class  RoR::FlexBody
 Flexbody = A deformable mesh; updated on CPU every frame, then uploaded to video memory. More...
 
struct  RoR::FlexBodyRecordHeader
 
struct  RoR::FlexBodyCacheData
 
class  RoR::FlexBodyFileIO
 Enables saving and loading flexbodies from/to binary file. More...
 
class  RoR::FlexFactory
 
class  RoR::FlexMesh
 
class  RoR::FlexMeshWheel
 Consists of static mesh, representing the rim, and dynamic mesh, representing the tire. More...
 
struct  RoR::CabTexcoord
 Texture coordinates for old-style actor body (the "cab") More...
 
struct  RoR::CabSubmesh
 Submesh for old-style actor body (the "cab") More...
 
class  RoR::FlexObj
 A visual mesh, forming a chassis for softbody actor At most one instance is created per actor. More...
 

Detailed Description

Meshes deforming in real time: flexbodies, wings, wheels, cab mesh.