Makes all gameplay features work together.
More...
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| Message queue |
| Ensures everything gets executed at right time & in right order.
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enum | RoR::AppState {
RoR::AppState::BOOTSTRAP,
RoR::AppState::MAIN_MENU,
RoR::AppState::SIMULATION,
RoR::AppState::SHUTDOWN,
RoR::AppState::PRINT_HELP_EXIT,
RoR::AppState::PRINT_VERSION_EXIT
} |
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enum | RoR::MpState { RoR::MpState::DISABLED,
RoR::MpState::CONNECTING,
RoR::MpState::CONNECTED
} |
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enum | RoR::SimState { RoR::SimState::OFF,
RoR::SimState::RUNNING,
RoR::SimState::PAUSED,
RoR::SimState::EDITOR_MODE
} |
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Makes all gameplay features work together.
◆ AppState
Enumerator |
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BOOTSTRAP | Initial state.
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MAIN_MENU | |
SIMULATION | |
SHUTDOWN | |
PRINT_HELP_EXIT | |
PRINT_VERSION_EXIT | |
Definition at line 159 of file Application.h.
◆ MpState
Enumerator |
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DISABLED | Not connected for whatever reason.
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CONNECTING | |
CONNECTED | |
Definition at line 169 of file Application.h.
◆ SimState
Enumerator |
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OFF | |
RUNNING | |
PAUSED | |
EDITOR_MODE | Hacky, but whatever... added by Ulteq, 2016.
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Definition at line 176 of file Application.h.