|
| std::vector< char > | veh_state |
| | Actor properties (engine, brakes, lights, ...)
|
| |
| std::vector< char > | node_data |
| | Compressed node positions.
|
| |
| std::vector< float > | wheel_data |
| | Wheel rotations.
|
| |
Definition at line 725 of file Actor.h.
◆ node_data
| std::vector<char> RoR::Actor::NetUpdate::node_data |
Compressed node positions.
Definition at line 728 of file Actor.h.
◆ veh_state
| std::vector<char> RoR::Actor::NetUpdate::veh_state |
Actor properties (engine, brakes, lights, ...)
Definition at line 727 of file Actor.h.
◆ wheel_data
| std::vector<float> RoR::Actor::NetUpdate::wheel_data |
Wheel rotations.
Definition at line 729 of file Actor.h.
The documentation for this struct was generated from the following file: