Vertex struct for position, normals and uv data.
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#include <Mesh.h>
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| float | x |
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| float | y |
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| float | z |
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| float | nx |
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| float | ny |
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| float | nz |
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| float | tu |
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| float | tv |
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Vertex struct for position, normals and uv data.
Definition at line 51 of file Mesh.h.
◆ nx
| float Hydrax::Mesh::POS_NORM_UV_VERTEX::nx |
◆ ny
| float Hydrax::Mesh::POS_NORM_UV_VERTEX::ny |
◆ nz
| float Hydrax::Mesh::POS_NORM_UV_VERTEX::nz |
◆ tu
| float Hydrax::Mesh::POS_NORM_UV_VERTEX::tu |
◆ tv
| float Hydrax::Mesh::POS_NORM_UV_VERTEX::tv |
| float Hydrax::Mesh::POS_NORM_UV_VERTEX::x |
| float Hydrax::Mesh::POS_NORM_UV_VERTEX::y |
| float Hydrax::Mesh::POS_NORM_UV_VERTEX::z |
The documentation for this struct was generated from the following file: