RigsofRods
Soft-body Physics Simulation
Data Fields
RoR::AeroEngineOverlay Struct Reference

#include <OverlayWrapper.h>

Data Fields

Ogre::OverlayElement * thr_element
 
Ogre::OverlayElement * engfire_element
 
Ogre::OverlayElement * engstart_element
 
Ogre::TextureUnitState * rpm_texture
 
Ogre::TextureUnitState * pitch_texture
 
Ogre::TextureUnitState * torque_texture
 

Detailed Description

Definition at line 37 of file OverlayWrapper.h.

Field Documentation

◆ engfire_element

Ogre::OverlayElement* RoR::AeroEngineOverlay::engfire_element

Definition at line 40 of file OverlayWrapper.h.

◆ engstart_element

Ogre::OverlayElement* RoR::AeroEngineOverlay::engstart_element

Definition at line 41 of file OverlayWrapper.h.

◆ pitch_texture

Ogre::TextureUnitState* RoR::AeroEngineOverlay::pitch_texture

Definition at line 43 of file OverlayWrapper.h.

◆ rpm_texture

Ogre::TextureUnitState* RoR::AeroEngineOverlay::rpm_texture

Definition at line 42 of file OverlayWrapper.h.

◆ thr_element

Ogre::OverlayElement* RoR::AeroEngineOverlay::thr_element

Definition at line 39 of file OverlayWrapper.h.

◆ torque_texture

Ogre::TextureUnitState* RoR::AeroEngineOverlay::torque_texture

Definition at line 44 of file OverlayWrapper.h.


The documentation for this struct was generated from the following file: