Camera data struct.
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#include <VClouds.h>
Camera data struct.
Definition at line 110 of file VClouds.h.
◆ CameraData() [1/2]
SkyX::VClouds::VClouds::CameraData::CameraData |
( |
| ) |
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inline |
Default constructor.
Definition at line 115 of file VClouds.h.
◆ CameraData() [2/2]
SkyX::VClouds::VClouds::CameraData::CameraData |
( |
Ogre::Camera * |
c | ) |
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inline |
Constructor.
- Parameters
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Definition at line 126 of file VClouds.h.
◆ camera
Ogre::Camera* SkyX::VClouds::VClouds::CameraData::camera |
◆ cameraOffset
Ogre::Vector2 SkyX::VClouds::VClouds::CameraData::cameraOffset |
◆ geometryDisplacement
Ogre::Vector3 SkyX::VClouds::VClouds::CameraData::geometryDisplacement |
Geometry displacement.
Definition at line 141 of file VClouds.h.
◆ lastPosition
Ogre::Vector3 SkyX::VClouds::VClouds::CameraData::lastPosition |
Last camera position.
Definition at line 137 of file VClouds.h.
The documentation for this struct was generated from the following file: