RigsofRods
Soft-body Physics Simulation
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Vertex struct. More...
#include <MeshManager.h>
Data Fields | |
float | x |
float | y |
float | z |
float | nx |
float | ny |
float | nz |
float | u |
float | v |
float | o |
Vertex struct.
Definition at line 38 of file MeshManager.h.
float SkyX::MeshManager::VERTEX::nx |
Definition at line 43 of file MeshManager.h.
float SkyX::MeshManager::VERTEX::ny |
Definition at line 43 of file MeshManager.h.
float SkyX::MeshManager::VERTEX::nz |
Definition at line 43 of file MeshManager.h.
float SkyX::MeshManager::VERTEX::o |
Definition at line 47 of file MeshManager.h.
float SkyX::MeshManager::VERTEX::u |
Definition at line 45 of file MeshManager.h.
float SkyX::MeshManager::VERTEX::v |
Definition at line 45 of file MeshManager.h.
float SkyX::MeshManager::VERTEX::x |
Definition at line 41 of file MeshManager.h.
float SkyX::MeshManager::VERTEX::y |
Definition at line 41 of file MeshManager.h.
float SkyX::MeshManager::VERTEX::z |
Definition at line 41 of file MeshManager.h.