Definition at line 34 of file OgreImGuiOverlay.h.
◆ ImGUIRenderable()
Ogre::ImGuiOverlay::ImGUIRenderable::ImGUIRenderable |
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◆ ~ImGUIRenderable()
Ogre::ImGuiOverlay::ImGUIRenderable::~ImGUIRenderable |
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◆ _update()
void Ogre::ImGuiOverlay::ImGUIRenderable::_update |
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◆ createFontTexture()
void Ogre::ImGuiOverlay::ImGUIRenderable::createFontTexture |
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◆ createMaterial()
void Ogre::ImGuiOverlay::ImGUIRenderable::createMaterial |
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◆ getLights()
const LightList & Ogre::ImGuiOverlay::ImGUIRenderable::getLights |
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void |
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const |
◆ getMaterial()
const MaterialPtr& Ogre::ImGuiOverlay::ImGUIRenderable::getMaterial |
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const |
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inline |
◆ getRenderOperation()
virtual void Ogre::ImGuiOverlay::ImGUIRenderable::getRenderOperation |
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RenderOperation & |
op | ) |
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inlinevirtual |
◆ getSquaredViewDepth()
Real Ogre::ImGuiOverlay::ImGUIRenderable::getSquaredViewDepth |
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const Camera * |
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inline |
◆ getWorldTransforms()
virtual void Ogre::ImGuiOverlay::ImGUIRenderable::getWorldTransforms |
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Matrix4 * |
xform | ) |
const |
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inlinevirtual |
◆ initialise()
void Ogre::ImGuiOverlay::ImGUIRenderable::initialise |
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◆ preRender()
bool Ogre::ImGuiOverlay::ImGUIRenderable::preRender |
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SceneManager * |
sm, |
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RenderSystem * |
rsys |
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◆ updateVertexData()
void Ogre::ImGuiOverlay::ImGUIRenderable::updateVertexData |
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const ImVector< ImDrawVert > & |
vtxBuf, |
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const ImVector< ImDrawIdx > & |
idxBuf |
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◆ mConvertToBGR
bool Ogre::ImGuiOverlay::ImGUIRenderable::mConvertToBGR |
◆ mFontTex
TexturePtr Ogre::ImGuiOverlay::ImGUIRenderable::mFontTex |
◆ mMaterial
MaterialPtr Ogre::ImGuiOverlay::ImGUIRenderable::mMaterial |
◆ mRenderOp
RenderOperation Ogre::ImGuiOverlay::ImGUIRenderable::mRenderOp |
◆ mXform
Matrix4 Ogre::ImGuiOverlay::ImGUIRenderable::mXform |
The documentation for this class was generated from the following files: