RigsofRods
Soft-body Physics Simulation
doc
angelscript
Script2Game
sound_enums.h
Go to the documentation of this file.
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/*
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This source file is part of Rigs of Rods
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For more information, see http://www.rigsofrods.org/
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Rigs of Rods is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License version 3, as
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published by the Free Software Foundation.
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Rigs of Rods is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Rigs of Rods. If not, see <http://www.gnu.org/licenses/>.
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*/
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namespace
Script2Game
{
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enum
SoundTriggers
{
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SS_TRIG_NONE
= -1,
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SS_TRIG_ENGINE
= 0,
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SS_TRIG_AEROENGINE1
,
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SS_TRIG_AEROENGINE2
,
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SS_TRIG_AEROENGINE3
,
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SS_TRIG_AEROENGINE4
,
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SS_TRIG_HORN
,
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SS_TRIG_BRAKE
,
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SS_TRIG_PUMP
,
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SS_TRIG_STARTER
,
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SS_TRIG_TURBOBOV
,
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SS_TRIG_TURBOWASTEGATE
,
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SS_TRIG_TURBOBACKFIRE
,
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SS_TRIG_ALWAYSON
,
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SS_TRIG_REPAIR
,
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SS_TRIG_AIR
,
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SS_TRIG_GPWS_APDISCONNECT
,
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SS_TRIG_GPWS_10
,
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SS_TRIG_GPWS_20
,
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SS_TRIG_GPWS_30
,
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SS_TRIG_GPWS_40
,
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SS_TRIG_GPWS_50
,
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SS_TRIG_GPWS_100
,
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SS_TRIG_GPWS_PULLUP
,
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SS_TRIG_GPWS_MINIMUMS
,
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SS_TRIG_AIR_PURGE
,
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SS_TRIG_SHIFT
,
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SS_TRIG_GEARSLIDE
,
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SS_TRIG_CREAK
,
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SS_TRIG_BREAK
,
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SS_TRIG_SCREETCH
,
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SS_TRIG_PARK
,
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SS_TRIG_AFTERBURNER1
,
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SS_TRIG_AFTERBURNER2
,
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SS_TRIG_AFTERBURNER3
,
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SS_TRIG_AFTERBURNER4
,
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SS_TRIG_AFTERBURNER5
,
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SS_TRIG_AFTERBURNER6
,
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SS_TRIG_AFTERBURNER7
,
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SS_TRIG_AFTERBURNER8
,
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SS_TRIG_AEROENGINE5
,
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SS_TRIG_AEROENGINE6
,
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SS_TRIG_AEROENGINE7
,
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SS_TRIG_AEROENGINE8
,
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SS_TRIG_AOA
,
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SS_TRIG_IGNITION
,
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SS_TRIG_REVERSE_GEAR
,
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SS_TRIG_TURN_SIGNAL
,
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SS_TRIG_TURN_SIGNAL_TICK
,
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SS_TRIG_TURN_SIGNAL_WARN_TICK
,
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SS_TRIG_ALB_ACTIVE
,
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SS_TRIG_TC_ACTIVE
,
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SS_TRIG_AVICHAT01
,
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SS_TRIG_AVICHAT02
,
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SS_TRIG_AVICHAT03
,
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SS_TRIG_AVICHAT04
,
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SS_TRIG_AVICHAT05
,
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SS_TRIG_AVICHAT06
,
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SS_TRIG_AVICHAT07
,
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SS_TRIG_AVICHAT08
,
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SS_TRIG_AVICHAT09
,
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SS_TRIG_AVICHAT10
,
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SS_TRIG_AVICHAT11
,
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SS_TRIG_AVICHAT12
,
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SS_TRIG_AVICHAT13
,
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SS_TRIG_LINKED_COMMAND
,
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SS_TRIG_MAIN_MENU
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};
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enum
ModulationSources
{
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SS_MOD_NONE
,
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SS_MOD_ENGINE
,
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SS_MOD_TURBO
,
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SS_MOD_AEROENGINE1
,
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SS_MOD_AEROENGINE2
,
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SS_MOD_AEROENGINE3
,
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SS_MOD_AEROENGINE4
,
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SS_MOD_WHEELSPEED
,
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SS_MOD_INJECTOR
,
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SS_MOD_TORQUE
,
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SS_MOD_GEARBOX
,
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SS_MOD_CREAK
,
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SS_MOD_BREAK
,
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SS_MOD_SCREETCH
,
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SS_MOD_PUMP
,
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SS_MOD_THROTTLE1
,
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SS_MOD_THROTTLE2
,
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SS_MOD_THROTTLE3
,
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SS_MOD_THROTTLE4
,
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SS_MOD_THROTTLE5
,
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SS_MOD_THROTTLE6
,
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SS_MOD_THROTTLE7
,
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SS_MOD_THROTTLE8
,
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SS_MOD_AEROENGINE5
,
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SS_MOD_AEROENGINE6
,
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SS_MOD_AEROENGINE7
,
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SS_MOD_AEROENGINE8
,
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SS_MOD_AIRSPEED
,
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SS_MOD_AOA
,
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SS_MOD_LINKED_COMMANDRATE
,
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SS_MOD_MUSIC_VOLUME
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};
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}
// namespace Script2Game
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Script2Game::SS_TRIG_AEROENGINE3
@ SS_TRIG_AEROENGINE3
Definition:
sound_enums.h:37
Script2Game::SS_MOD_THROTTLE6
@ SS_MOD_THROTTLE6
Definition:
sound_enums.h:126
Script2Game::SS_TRIG_AFTERBURNER5
@ SS_TRIG_AFTERBURNER5
Definition:
sound_enums.h:69
Script2Game::SS_TRIG_SCREETCH
@ SS_TRIG_SCREETCH
Definition:
sound_enums.h:63
Script2Game::SS_TRIG_AFTERBURNER6
@ SS_TRIG_AFTERBURNER6
Definition:
sound_enums.h:70
Script2Game::SS_TRIG_AFTERBURNER1
@ SS_TRIG_AFTERBURNER1
Definition:
sound_enums.h:65
Script2Game::SoundTriggers
SoundTriggers
Binding of RoR::SoundTriggers
Definition:
sound_enums.h:32
Script2Game::SS_TRIG_TURBOWASTEGATE
@ SS_TRIG_TURBOWASTEGATE
Definition:
sound_enums.h:44
Script2Game::SS_TRIG_MAIN_MENU
@ SS_TRIG_MAIN_MENU
Definition:
sound_enums.h:99
Script2Game::SS_MOD_THROTTLE5
@ SS_MOD_THROTTLE5
Definition:
sound_enums.h:125
Script2Game::SS_TRIG_AIR_PURGE
@ SS_TRIG_AIR_PURGE
Definition:
sound_enums.h:58
Script2Game::SS_TRIG_LINKED_COMMAND
@ SS_TRIG_LINKED_COMMAND
Definition:
sound_enums.h:98
Script2Game::SS_TRIG_BRAKE
@ SS_TRIG_BRAKE
Definition:
sound_enums.h:40
Script2Game::SS_TRIG_REPAIR
@ SS_TRIG_REPAIR
Definition:
sound_enums.h:47
Script2Game::SS_TRIG_AEROENGINE2
@ SS_TRIG_AEROENGINE2
Definition:
sound_enums.h:36
Script2Game::SS_TRIG_AVICHAT07
@ SS_TRIG_AVICHAT07
Definition:
sound_enums.h:91
Script2Game::SS_TRIG_PUMP
@ SS_TRIG_PUMP
Definition:
sound_enums.h:41
Script2Game::SS_MOD_THROTTLE3
@ SS_MOD_THROTTLE3
Definition:
sound_enums.h:123
Script2Game::SS_TRIG_TURN_SIGNAL_WARN_TICK
@ SS_TRIG_TURN_SIGNAL_WARN_TICK
Definition:
sound_enums.h:82
Script2Game::SS_TRIG_SHIFT
@ SS_TRIG_SHIFT
Definition:
sound_enums.h:59
Script2Game::SS_TRIG_GPWS_20
@ SS_TRIG_GPWS_20
Definition:
sound_enums.h:51
Script2Game::SS_TRIG_ALB_ACTIVE
@ SS_TRIG_ALB_ACTIVE
Definition:
sound_enums.h:83
Script2Game::SS_TRIG_AVICHAT13
@ SS_TRIG_AVICHAT13
Definition:
sound_enums.h:97
Script2Game::SS_TRIG_AVICHAT05
@ SS_TRIG_AVICHAT05
Definition:
sound_enums.h:89
Script2Game::SS_TRIG_AVICHAT08
@ SS_TRIG_AVICHAT08
Definition:
sound_enums.h:92
Script2Game::SS_TRIG_TURBOBOV
@ SS_TRIG_TURBOBOV
Definition:
sound_enums.h:43
Script2Game::SS_TRIG_AVICHAT03
@ SS_TRIG_AVICHAT03
Definition:
sound_enums.h:87
Script2Game::SS_MOD_AEROENGINE8
@ SS_MOD_AEROENGINE8
Definition:
sound_enums.h:132
Script2Game::SS_TRIG_AVICHAT01
@ SS_TRIG_AVICHAT01
Definition:
sound_enums.h:85
Script2Game::SS_MOD_LINKED_COMMANDRATE
@ SS_MOD_LINKED_COMMANDRATE
Definition:
sound_enums.h:135
Script2Game::SS_TRIG_AFTERBURNER4
@ SS_TRIG_AFTERBURNER4
Definition:
sound_enums.h:68
Script2Game
Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation.
Definition:
BeamClass.h:2
Script2Game::SS_TRIG_NONE
@ SS_TRIG_NONE
Definition:
sound_enums.h:33
Script2Game::SS_MOD_TURBO
@ SS_MOD_TURBO
Definition:
sound_enums.h:108
Script2Game::SS_TRIG_TC_ACTIVE
@ SS_TRIG_TC_ACTIVE
Definition:
sound_enums.h:84
Script2Game::SS_MOD_AOA
@ SS_MOD_AOA
Definition:
sound_enums.h:134
Script2Game::SS_TRIG_GPWS_30
@ SS_TRIG_GPWS_30
Definition:
sound_enums.h:52
Script2Game::SS_MOD_SCREETCH
@ SS_MOD_SCREETCH
Definition:
sound_enums.h:119
Script2Game::SS_MOD_BREAK
@ SS_MOD_BREAK
Definition:
sound_enums.h:118
Script2Game::SS_MOD_AEROENGINE6
@ SS_MOD_AEROENGINE6
Definition:
sound_enums.h:130
Script2Game::SS_TRIG_AEROENGINE1
@ SS_TRIG_AEROENGINE1
Definition:
sound_enums.h:35
Script2Game::SS_MOD_THROTTLE1
@ SS_MOD_THROTTLE1
Definition:
sound_enums.h:121
Script2Game::SS_TRIG_ALWAYSON
@ SS_TRIG_ALWAYSON
Definition:
sound_enums.h:46
Script2Game::SS_TRIG_AOA
@ SS_TRIG_AOA
Definition:
sound_enums.h:77
Script2Game::SS_TRIG_TURN_SIGNAL_TICK
@ SS_TRIG_TURN_SIGNAL_TICK
Definition:
sound_enums.h:81
Script2Game::SS_MOD_ENGINE
@ SS_MOD_ENGINE
Definition:
sound_enums.h:107
Script2Game::SS_TRIG_AFTERBURNER2
@ SS_TRIG_AFTERBURNER2
Definition:
sound_enums.h:66
Script2Game::SS_MOD_AEROENGINE1
@ SS_MOD_AEROENGINE1
Definition:
sound_enums.h:109
Script2Game::SS_TRIG_IGNITION
@ SS_TRIG_IGNITION
Definition:
sound_enums.h:78
Script2Game::SS_TRIG_AVICHAT04
@ SS_TRIG_AVICHAT04
Definition:
sound_enums.h:88
Script2Game::SS_MOD_AIRSPEED
@ SS_MOD_AIRSPEED
Definition:
sound_enums.h:133
Script2Game::SS_TRIG_AFTERBURNER7
@ SS_TRIG_AFTERBURNER7
Definition:
sound_enums.h:71
Script2Game::SS_TRIG_AIR
@ SS_TRIG_AIR
Definition:
sound_enums.h:48
Script2Game::SS_MOD_THROTTLE8
@ SS_MOD_THROTTLE8
Definition:
sound_enums.h:128
Script2Game::SS_TRIG_AVICHAT11
@ SS_TRIG_AVICHAT11
Definition:
sound_enums.h:95
Script2Game::ModulationSources
ModulationSources
Binding of RoR::ModulationSources
Definition:
sound_enums.h:105
Script2Game::SS_TRIG_GPWS_50
@ SS_TRIG_GPWS_50
Definition:
sound_enums.h:54
Script2Game::SS_TRIG_GPWS_100
@ SS_TRIG_GPWS_100
Definition:
sound_enums.h:55
Script2Game::SS_TRIG_AEROENGINE7
@ SS_TRIG_AEROENGINE7
Definition:
sound_enums.h:75
Script2Game::SS_TRIG_AVICHAT10
@ SS_TRIG_AVICHAT10
Definition:
sound_enums.h:94
Script2Game::SS_MOD_PUMP
@ SS_MOD_PUMP
Definition:
sound_enums.h:120
Script2Game::SS_TRIG_AEROENGINE8
@ SS_TRIG_AEROENGINE8
Definition:
sound_enums.h:76
Script2Game::SS_MOD_THROTTLE7
@ SS_MOD_THROTTLE7
Definition:
sound_enums.h:127
Script2Game::SS_TRIG_REVERSE_GEAR
@ SS_TRIG_REVERSE_GEAR
Definition:
sound_enums.h:79
Script2Game::SS_TRIG_GPWS_10
@ SS_TRIG_GPWS_10
Definition:
sound_enums.h:50
Script2Game::SS_TRIG_GPWS_40
@ SS_TRIG_GPWS_40
Definition:
sound_enums.h:53
Script2Game::SS_MOD_MUSIC_VOLUME
@ SS_MOD_MUSIC_VOLUME
Definition:
sound_enums.h:136
Script2Game::SS_TRIG_AFTERBURNER3
@ SS_TRIG_AFTERBURNER3
Definition:
sound_enums.h:67
Script2Game::SS_TRIG_GPWS_MINIMUMS
@ SS_TRIG_GPWS_MINIMUMS
Definition:
sound_enums.h:57
Script2Game::SS_TRIG_AEROENGINE5
@ SS_TRIG_AEROENGINE5
Definition:
sound_enums.h:73
Script2Game::SS_TRIG_GPWS_PULLUP
@ SS_TRIG_GPWS_PULLUP
Definition:
sound_enums.h:56
Script2Game::SS_TRIG_AVICHAT12
@ SS_TRIG_AVICHAT12
Definition:
sound_enums.h:96
Script2Game::SS_MOD_AEROENGINE7
@ SS_MOD_AEROENGINE7
Definition:
sound_enums.h:131
Script2Game::SS_MOD_CREAK
@ SS_MOD_CREAK
Definition:
sound_enums.h:117
Script2Game::SS_TRIG_AVICHAT02
@ SS_TRIG_AVICHAT02
Definition:
sound_enums.h:86
Script2Game::SS_MOD_THROTTLE4
@ SS_MOD_THROTTLE4
Definition:
sound_enums.h:124
Script2Game::SS_MOD_INJECTOR
@ SS_MOD_INJECTOR
Definition:
sound_enums.h:114
Script2Game::SS_MOD_AEROENGINE5
@ SS_MOD_AEROENGINE5
Definition:
sound_enums.h:129
Script2Game::SS_TRIG_TURBOBACKFIRE
@ SS_TRIG_TURBOBACKFIRE
Definition:
sound_enums.h:45
Script2Game::SS_TRIG_AEROENGINE4
@ SS_TRIG_AEROENGINE4
Definition:
sound_enums.h:38
Script2Game::SS_TRIG_ENGINE
@ SS_TRIG_ENGINE
Definition:
sound_enums.h:34
Script2Game::SS_MOD_WHEELSPEED
@ SS_MOD_WHEELSPEED
Definition:
sound_enums.h:113
Script2Game::SS_MOD_NONE
@ SS_MOD_NONE
Definition:
sound_enums.h:106
Script2Game::SS_MOD_THROTTLE2
@ SS_MOD_THROTTLE2
Definition:
sound_enums.h:122
Script2Game::SS_MOD_AEROENGINE4
@ SS_MOD_AEROENGINE4
Definition:
sound_enums.h:112
Script2Game::SS_TRIG_AEROENGINE6
@ SS_TRIG_AEROENGINE6
Definition:
sound_enums.h:74
Script2Game::SS_MOD_AEROENGINE3
@ SS_MOD_AEROENGINE3
Definition:
sound_enums.h:111
Script2Game::SS_TRIG_AVICHAT09
@ SS_TRIG_AVICHAT09
Definition:
sound_enums.h:93
Script2Game::SS_TRIG_GEARSLIDE
@ SS_TRIG_GEARSLIDE
Definition:
sound_enums.h:60
Script2Game::SS_TRIG_CREAK
@ SS_TRIG_CREAK
Definition:
sound_enums.h:61
Script2Game::SS_MOD_AEROENGINE2
@ SS_MOD_AEROENGINE2
Definition:
sound_enums.h:110
Script2Game::SS_TRIG_AFTERBURNER8
@ SS_TRIG_AFTERBURNER8
Definition:
sound_enums.h:72
Script2Game::SS_TRIG_HORN
@ SS_TRIG_HORN
Definition:
sound_enums.h:39
Script2Game::SS_MOD_GEARBOX
@ SS_MOD_GEARBOX
Definition:
sound_enums.h:116
Script2Game::SS_TRIG_STARTER
@ SS_TRIG_STARTER
Definition:
sound_enums.h:42
Script2Game::SS_MOD_TORQUE
@ SS_MOD_TORQUE
Definition:
sound_enums.h:115
Script2Game::SS_TRIG_TURN_SIGNAL
@ SS_TRIG_TURN_SIGNAL
Definition:
sound_enums.h:80
Script2Game::SS_TRIG_AVICHAT06
@ SS_TRIG_AVICHAT06
Definition:
sound_enums.h:90
Script2Game::SS_TRIG_BREAK
@ SS_TRIG_BREAK
Definition:
sound_enums.h:62
Script2Game::SS_TRIG_PARK
@ SS_TRIG_PARK
Definition:
sound_enums.h:64
Script2Game::SS_TRIG_GPWS_APDISCONNECT
@ SS_TRIG_GPWS_APDISCONNECT
Definition:
sound_enums.h:49
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