Render queue groups.
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#include <VClouds.h>
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| | RenderQueueGroups (const Ogre::uint8 &vc, const Ogre::uint8 &vclu, const Ogre::uint8 &vclo) |
| | Constructor.
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Render queue groups.
Definition at line 40 of file VClouds.h.
◆ RenderQueueGroups()
| SkyX::VClouds::VClouds::RenderQueueGroups::RenderQueueGroups |
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const Ogre::uint8 & |
vc, |
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const Ogre::uint8 & |
vclu, |
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const Ogre::uint8 & |
vclo |
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inline |
Constructor.
- Parameters
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| vc | VClouds render queue group |
| vclu | VClouds lightnings render queue group (when the camera is under the cloud field) |
| vclo | VClouds lightnings render queue group (when the camera is over the cloud field) |
Definition at line 47 of file VClouds.h.
◆ vclouds
| Ogre::uint8 SkyX::VClouds::VClouds::RenderQueueGroups::vclouds |
◆ vcloudsLightningsOver
| Ogre::uint8 SkyX::VClouds::VClouds::RenderQueueGroups::vcloudsLightningsOver |
VClouds lightnings render queue group (when the camera is over the cloud field)
Definition at line 57 of file VClouds.h.
◆ vcloudsLightningsUnder
| Ogre::uint8 SkyX::VClouds::VClouds::RenderQueueGroups::vcloudsLightningsUnder |
VClouds lightnings render queue group (when the camera is under the cloud field)
Definition at line 55 of file VClouds.h.
The documentation for this struct was generated from the following file: